ETH Price: $2,040.89 (+1.81%)

Transaction Decoder

Block:
7761078 at May-14-2019 10:06:39 PM +UTC
Transaction Fee:
0.000561888 ETH $1.15
Gas Used:
280,944 Gas / 2 Gwei

Emitted Events:

128 Bets.BetCreated( bettor=[Sender] 0x3407da4f70b813143d163a4f779e08536d318d3c, betId=2749, index=25, allyRace=1, enemyRace=13, betLevel=1, value=10000000000000000, utmSource=1 )

Account State Difference:

  Address   Before After State Difference Code
0x338D2d61...18bb0CAcc 1.3515 Eth1.3615 Eth0.01
0x3407DA4f...36d318d3c
0.013 Eth
Nonce: 50
0.002438112 Eth
Nonce: 51
0.010561888
(Ethermine)
406.775532821258953929 Eth406.776094709258953929 Eth0.000561888

Execution Trace

ETH 0.01 Bets.makeBet( allyRace=1, enemyRace=13, _affCode=1034397823792241257044300, _source=1 )
  • 0xe544e5250648882601f9c27674dec6b4924163c2.8171e885( )
    pragma solidity >=0.5.0 <0.6.0;
    
    
    // File: openzeppelin-solidity/contracts/ownership/Ownable.sol
    
    /**
     * @title Ownable
     * @dev The Ownable contract has an owner address, and provides basic authorization control
     * functions, this simplifies the implementation of "user permissions".
     */
    contract Ownable {
        address private _owner;
    
        event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);
    
        /**
         * @dev The Ownable constructor sets the original `owner` of the contract to the sender
         * account.
         */
        constructor () internal {
            _owner = msg.sender;
            emit OwnershipTransferred(address(0), _owner);
        }
    
        /**
         * @return the address of the owner.
         */
        function owner() public view returns (address) {
            return _owner;
        }
    
        /**
         * @dev Throws if called by any account other than the owner.
         */
        modifier onlyOwner() {
            require(isOwner());
            _;
        }
    
        /**
         * @return true if `msg.sender` is the owner of the contract.
         */
        function isOwner() public view returns (bool) {
            return msg.sender == _owner;
        }
    
        /**
         * @dev Allows the current owner to relinquish control of the contract.
         * @notice Renouncing to ownership will leave the contract without an owner.
         * It will not be possible to call the functions with the `onlyOwner`
         * modifier anymore.
         */
        function renounceOwnership() public onlyOwner {
            emit OwnershipTransferred(_owner, address(0));
            _owner = address(0);
        }
    
        /**
         * @dev Allows the current owner to transfer control of the contract to a newOwner.
         * @param newOwner The address to transfer ownership to.
         */
        function transferOwnership(address newOwner) public onlyOwner {
            _transferOwnership(newOwner);
        }
    
        /**
         * @dev Transfers control of the contract to a newOwner.
         * @param newOwner The address to transfer ownership to.
         */
        function _transferOwnership(address newOwner) internal {
            require(newOwner != address(0));
            emit OwnershipTransferred(_owner, newOwner);
            _owner = newOwner;
        }
    }
    
    // File: openzeppelin-solidity/contracts/math/SafeMath.sol
    
    
    /**
     * @title SafeMath
     * @dev Unsigned math operations with safety checks that revert on error
     */
    library SafeMath {
        /**
        * @dev Multiplies two unsigned integers, reverts on overflow.
        */
        function mul(uint256 a, uint256 b) internal pure returns (uint256) {
            // Gas optimization: this is cheaper than requiring 'a' not being zero, but the
            // benefit is lost if 'b' is also tested.
            // See: https://github.com/OpenZeppelin/openzeppelin-solidity/pull/522
            if (a == 0) {
                return 0;
            }
    
            uint256 c = a * b;
            require(c / a == b);
    
            return c;
        }
    
        /**
        * @dev Integer division of two unsigned integers truncating the quotient, reverts on division by zero.
        */
        function div(uint256 a, uint256 b) internal pure returns (uint256) {
            // Solidity only automatically asserts when dividing by 0
            require(b > 0);
            uint256 c = a / b;
            // assert(a == b * c + a % b); // There is no case in which this doesn't hold
    
            return c;
        }
    
        /**
        * @dev Subtracts two unsigned integers, reverts on overflow (i.e. if subtrahend is greater than minuend).
        */
        function sub(uint256 a, uint256 b) internal pure returns (uint256) {
            require(b <= a);
            uint256 c = a - b;
    
            return c;
        }
    
        /**
        * @dev Adds two unsigned integers, reverts on overflow.
        */
        function add(uint256 a, uint256 b) internal pure returns (uint256) {
            uint256 c = a + b;
            require(c >= a);
    
            return c;
        }
    
        /**
        * @dev Divides two unsigned integers and returns the remainder (unsigned integer modulo),
        * reverts when dividing by zero.
        */
        function mod(uint256 a, uint256 b) internal pure returns (uint256) {
            require(b != 0);
            return a % b;
        }
    }
    
    // File: openzeppelin-solidity/contracts/token/ERC20/IERC20.sol
    /**
     * @title ERC20 interface
     * @dev see https://github.com/ethereum/EIPs/issues/20
     */
    interface IERC20 {
        function transfer(address to, uint256 value) external returns (bool);
    
        function approve(address spender, uint256 value) external returns (bool);
    
        function transferFrom(address from, address to, uint256 value) external returns (bool);
    
        function totalSupply() external view returns (uint256);
    
        function balanceOf(address who) external view returns (uint256);
    
        function allowance(address owner, address spender) external view returns (uint256);
    
        event Transfer(address indexed from, address indexed to, uint256 value);
    
        event Approval(address indexed owner, address indexed spender, uint256 value);
    }
    
    // File: lib/CanReclaimToken.sol
    /**
     * @title Contracts that should be able to recover tokens
     * @author SylTi
     * @dev This allow a contract to recover any ERC20 token received in a contract by transferring the balance to the contract owner.
     * This will prevent any accidental loss of tokens.
     */
    contract CanReclaimToken is Ownable {
    
      /**
       * @dev Reclaim all ERC20 compatible tokens
       * @param token ERC20 The address of the token contract
       */
      function reclaimToken(IERC20 token) external onlyOwner {
        address payable owner = address(uint160(owner()));
    
        if (address(token) == address(0)) {
          owner.transfer(address(this).balance);
          return;
        }
        uint256 balance = token.balanceOf(address(this));
        token.transfer(owner, balance);
      }
    
    }
    
    // File: lib/PPQueue.sol
    /**
     * @title PPQueue
     */
    library PPQueue {
      struct Item {
        //    uint idx;
        bool exists;
        uint prev;
        uint next;
      }
    
      struct Queue {
        uint length;
        uint first;
        uint last;
        uint counter;
        mapping (uint => Item) items;
      }
    
      /**
       * @dev push item to fifo queue
       */
      function push(Queue storage queue, uint index) internal {
        require(!queue.items[index].exists);
        queue.items[index] = Item({
          exists: true,
          prev: queue.last,
          next: 0
          });
    
        if (queue.length == 0) {
          queue.first = index;
        } else {
          queue.items[queue.last].next = index;
        }
    
        //save last item queue idx
        queue.last = index;
        queue.length++;
      }
    
      /**
      * @dev pop item from fifo queue
      */
      function popf(Queue storage queue) internal returns (uint index) {
        index = queue.first;
        remove(queue, index);
      }
    
      /**
      * @dev pop item from lifo queue
      */
      function popl(Queue storage queue) internal returns (uint index) {
        index = queue.last;
        remove(queue, index);
      }
    
      /**
       * @dev remove an item from queue
       */
      function remove(Queue storage queue, uint index) internal {
        require(queue.length > 0);
        require(queue.items[index].exists);
    
    
        if (queue.items[index].prev != 0) {
          queue.items[queue.items[index].prev].next = queue.items[index].next;
        } else {
          //assume we delete first item
          queue.first = queue.items[index].next;
        }
    
        if (queue.items[index].next != 0) {
          queue.items[queue.items[index].next].prev = queue.items[index].prev;
        } else {
          //assume we delete last item
          queue.last = queue.items[index].prev;
        }
        //del from queue
        delete queue.items[index];
        queue.length--;
    
      }
    
      /**
      * @dev get queue length
      * @return uint
      */
      function len(Queue storage queue) internal view returns (uint) {
        //auto prevent existing of agents with updated address and same id
        return queue.length;
      }
    }
    
    // File: openzeppelin-solidity/contracts/utils/ReentrancyGuard.sol
    
    /**
     * @title Helps contracts guard against reentrancy attacks.
     * @author Remco Bloemen <remco@2π.com>, Eenae <alexey@mixbytes.io>
     * @dev If you mark a function `nonReentrant`, you should also
     * mark it `external`.
     */
    contract ReentrancyGuard {
        /// @dev counter to allow mutex lock with only one SSTORE operation
        uint256 private _guardCounter;
    
        constructor () internal {
            // The counter starts at one to prevent changing it from zero to a non-zero
            // value, which is a more expensive operation.
            _guardCounter = 1;
        }
    
        /**
         * @dev Prevents a contract from calling itself, directly or indirectly.
         * Calling a `nonReentrant` function from another `nonReentrant`
         * function is not supported. It is possible to prevent this from happening
         * by making the `nonReentrant` function external, and make it call a
         * `private` function that does the actual work.
         */
        modifier nonReentrant() {
            _guardCounter += 1;
            uint256 localCounter = _guardCounter;
            _;
            require(localCounter == _guardCounter);
        }
    }
    
    // File: contracts/Referrals.sol
    
    interface Affiliates {
      function plusByCode(address _token, uint256 _affCode, uint _amount) external payable;
      function upAffCode(uint256 _affCode) external view returns (uint);
      function setUpAffCodeByAddr(address _address, uint _upAffCode) external;
      function getAffCode(uint256 _a) external pure returns (uint);
      function sendAffReward(address _token, address _address) external returns (uint);
    }
    
    contract Referrals is Ownable, ReentrancyGuard {
      using SafeMath for uint;
    
      //1% - 100, 10% - 1000 50% - 5000
      uint256[] public affLevelReward;
      Affiliates public aff;
    
      constructor (address _aff) public {
        require(_aff != address(0));
        aff = Affiliates(_aff);
    
        // two upper levels for each: winner and loser
        // total sum of level's % must be 100%
        //1% - 100, 10% - 1000 50% - 5000
        affLevelReward.push(0); // level 0, 10% - player self - cacheback
        affLevelReward.push(8000); // level 1, 70% of affPool
        affLevelReward.push(2000); // level 2, 20% of affPool
      }
    
    
      //AFFILIATES
      function setAffiliateLevel(uint256 _level, uint256 _rewardPercent) external onlyOwner {
        require(_level < affLevelReward.length);
        affLevelReward[_level] = _rewardPercent;
      }
    
      function incAffiliateLevel(uint256 _rewardPercent) external onlyOwner {
        affLevelReward.push(_rewardPercent);
      }
    
      function decAffiliateLevel() external onlyOwner {
        delete affLevelReward[affLevelReward.length--];
      }
    
      function affLevelsCount() external view returns (uint) {
        return affLevelReward.length;
      }
    
      function _distributeAffiliateReward(uint256 _sum, uint256 _affCode, uint256 _level, bool _cacheBack) internal {
        uint upAffCode = aff.upAffCode(_affCode);
    
        if (affLevelReward[_level] > 0 && _affCode != 0 && (_level > 0 || (_cacheBack && upAffCode != 0))) {
          uint total = _getPercent(_sum, affLevelReward[_level]);
          aff.plusByCode.value(total)(address(0x0), _affCode, total);
        }
    
        if (affLevelReward.length > ++_level) {
          _distributeAffiliateReward(_sum, upAffCode, _level, false);
        }
      }
    
      function getAffReward() external nonReentrant {
        aff.sendAffReward(address(0x0), msg.sender);
      }
    
      //1% - 100, 10% - 1000 50% - 5000
      function _getPercent(uint256 _v, uint256 _p) internal pure returns (uint)    {
        return _v.mul(_p) / 10000;
      }
    }
    
    // File: openzeppelin-solidity/contracts/access/Roles.sol
    /**
     * @title Roles
     * @dev Library for managing addresses assigned to a Role.
     */
    library Roles {
        struct Role {
            mapping (address => bool) bearer;
        }
    
        /**
         * @dev give an account access to this role
         */
        function add(Role storage role, address account) internal {
            require(account != address(0));
            require(!has(role, account));
    
            role.bearer[account] = true;
        }
    
        /**
         * @dev remove an account's access to this role
         */
        function remove(Role storage role, address account) internal {
            require(account != address(0));
            require(has(role, account));
    
            role.bearer[account] = false;
        }
    
        /**
         * @dev check if an account has this role
         * @return bool
         */
        function has(Role storage role, address account) internal view returns (bool) {
            require(account != address(0));
            return role.bearer[account];
        }
    }
    
    // File: lib/ServiceRole.sol
    contract ServiceRole {
      using Roles for Roles.Role;
    
      event ServiceAdded(address indexed account);
      event ServiceRemoved(address indexed account);
    
      Roles.Role private services;
    
      constructor() internal {
        _addService(msg.sender);
      }
    
      modifier onlyService() {
        require(isService(msg.sender));
        _;
      }
    
      function isService(address account) public view returns (bool) {
        return services.has(account);
      }
    
      function renounceService() public {
        _removeService(msg.sender);
      }
    
      function _addService(address account) internal {
        services.add(account);
        emit ServiceAdded(account);
      }
    
      function _removeService(address account) internal {
        services.remove(account);
        emit ServiceRemoved(account);
      }
    }
    
    // File: contracts/Services.sol
    contract Services is Ownable,ServiceRole {
      constructor() public{
    
      }
    
      function addService(address account) external onlyOwner {
        _addService(account);
      }
    
      function removeService(address account) external onlyOwner {
        _removeService(account);
      }
    
    }
    
    // File: contracts/BetLevels.sol
    contract BetLevels is Ownable {
    
      //value => level
      mapping(uint => uint) betLevels;
      //array of avail bets values
      uint[] public betLevelValues;
    
      constructor () public {
        //zero level = 0, skip it
        betLevelValues.length += 8;
        _setBetLevel(1, 0.01 ether);
        _setBetLevel(2, 0.05 ether);
        _setBetLevel(3, 0.1 ether);
        _setBetLevel(4, 0.5 ether);
        _setBetLevel(5, 1 ether);
        _setBetLevel(6, 5 ether);
        _setBetLevel(7, 10 ether);
      }
    
      function addBetLevel(uint256 value) external onlyOwner {
        require(betLevelValues.length == 0 || betLevelValues[betLevelValues.length - 1] < value);
        betLevelValues.length++;
        _setBetLevel(betLevelValues.length - 1, value);
      }
    
      function _setBetLevel(uint level, uint value) internal {
        betLevelValues[level] = value;
        betLevels[value] = level;
      }
    
      function setBetLevel(uint level, uint value) external onlyOwner {
        require(betLevelValues.length > level);
        require(betLevelValues[level] != value);
        delete betLevels[betLevelValues[level]];
        _setBetLevel(level, value);
      }
    
      function betLevelsCount() external view returns (uint) {
        return betLevelValues.length;
      }
    
      function getBetLevel(uint value) internal view returns (uint level) {
        level = betLevels[value];
        require(level != 0);
      }
    }
    
    // File: contracts/BetIntervals.sol
    contract BetIntervals is Ownable {
      event SetInterval(uint startsFrom, uint pastCount, uint newInterval, uint newPeriod);
    
      uint public constant BetEpoch = 1550534400; //Tuesday, 19 February 2019 г., 0:00:00
    
    
      struct RoundInterval {
        uint interval;
        uint from;
        uint count;
        uint period;
      }
      RoundInterval[] public intervalHistory;
    
      constructor() public{
        intervalHistory.push(RoundInterval({
          period : 10 * 60,
          from : BetEpoch,
          count : 0,
          interval : 15 * 60
          }));
      }
    
      function setInterval(uint _interval, uint _period) external onlyOwner {
        RoundInterval memory i = _getRoundIntervalAt(now);
        uint intervalsCount = (now - i.from) / i.interval + 1;
        RoundInterval memory ni = RoundInterval({
          interval : _interval,
          from : i.from + i.interval * intervalsCount,
          count : intervalsCount + i.count,
          period : _period
          });
        intervalHistory.push(ni);
        emit SetInterval(ni.from, ni.count, _interval, _period);
      }
    
      function getCurrentRoundId() public view returns (uint) {
        return getRoundIdAt(now, 0);
      }
    
      function getNextRoundId() public view returns (uint) {
        return getRoundIdAt(now, 1);
      }
    
      function getRoundIdAt(uint _time, uint _shift) public view returns (uint) {
        uint intervalId = _getRoundIntervalIdAt(_time);
        RoundInterval memory i = intervalHistory[intervalId];
        return _time > i.from ? (_time - i.from) / i.interval + i.count + _shift : 0;
    
      }
    
    
      function getCurrentRoundInterval() public view returns (uint interval, uint period) {
        return getRoundIntervalAt(now);
      }
    
      function getRoundIntervalAt(uint _time) public view returns (uint interval, uint period) {
        RoundInterval memory i = _getRoundIntervalAt(_time);
        interval = i.interval;
        period = i.period;
      }
    
      function getCurrentRoundInfo() public view returns (
        uint roundId,
        uint startAt,
        uint finishAt
      ) {
        return getRoundInfoAt(now, 0);
      }
    
      function getNextRoundInfo() public view returns (
        uint roundId,
        uint startAt,
        uint finishAt
      ) {
        return getRoundInfoAt(now, 1);
      }
    
      function getRoundInfoAt(uint _time, uint _shift) public view returns (
        uint roundId,
        uint startAt,
        uint finishAt
      ) {
        RoundInterval memory i = _getRoundIntervalAt(_time);
    
        uint intervalsCount = _time > i.from ? (_time - i.from) / i.interval + _shift : 0;
        startAt = i.from + i.interval * intervalsCount;
        roundId = i.count + intervalsCount;
        finishAt = i.period + startAt;
      }
    
    
      function _getRoundIntervalAt(uint _time) internal view returns (RoundInterval memory) {
        return intervalHistory[_getRoundIntervalIdAt(_time)];
      }
    
    
      function _getRoundIntervalIdAt(uint _time) internal view returns (uint) {
        require(intervalHistory.length > 0);
        //    if (intervalHistory.length == 0) return 0;
        // Shortcut for the actual value
        if (_time >= intervalHistory[intervalHistory.length - 1].from)
          return intervalHistory.length - 1;
        if (_time < intervalHistory[0].from) return 0;
    
        // Binary search of the value in the array
        uint min = 0;
        uint max = intervalHistory.length - 1;
        while (max > min) {
          uint mid = (max + min + 1) / 2;
          if (intervalHistory[mid].from <= _time) {
            min = mid;
          } else {
            max = mid - 1;
          }
        }
        return min;
      }
    
    }
    
    // File: contracts/ReservedValue.sol
    
    contract ReservedValue is Ownable {
      using SafeMath for uint;
      event Income(address source, uint256 amount);
    
      address payable public wallet;
      //total reserved eth amount
      uint256 public totalReserved;
    
      constructor(address payable _w) public {
        require(_w != address(0));
        wallet = _w;
    
      }
    
      function setWallet(address payable _w) external onlyOwner {
        require(address(_w) != address(0));
        wallet = _w;
      }
    
      /// @notice The fallback function payable
      function() external payable {
        require(msg.value > 0);
        _flushBalance();
      }
    
      function _flushBalance() internal {
        uint256 balance = address(this).balance.sub(totalReserved);
        if (balance > 0) {
          address(wallet).transfer(balance);
          emit Income(address(this), balance);
        }
      }
    
      function _incTotalReserved(uint value) internal {
        totalReserved = totalReserved.add(value);
      }
    
      function _decTotalReserved(uint value) internal {
        totalReserved = totalReserved.sub(value);
      }
    }
    
    // File: contracts/Bets.sol
    contract Bets is Ownable, ReservedValue, BetIntervals, BetLevels, Referrals, Services, CanReclaimToken {
      using SafeMath for uint;
    
      event BetCreated(address indexed bettor, uint betId, uint index, uint allyRace, uint enemyRace, uint betLevel, uint value, uint utmSource);
      event BetAccepted(uint betId, uint opBetId, uint roundId);
      event BetCanceled(uint betId);
      event BetRewarded(uint winBetId, uint loseBetId, uint reward, bool noWin);
      event BetRoundCalculated(uint roundId, uint winnerRace, uint loserRace, uint betLevel, uint pool, uint bettorCount);
      event StartBetRound(uint roundId, uint startAt, uint finishAt);
      event RoundRaceResult(uint roundId, uint raceId, int32 result);
      event FinishBetRound(uint roundId, uint startCheckedAt, uint finishCheckedAt);
    
      using PPQueue for PPQueue.Queue;
    
      struct Bettor {
        uint counter;
        mapping(uint => uint) bets;
      }
    
      struct Race {
        uint index;
        bool exists;
        uint count;
        int32 result;
      }
    
      struct BetRound {
        uint startedAt;
        uint finishedAt;
        uint startCheckedAt;
        uint finishCheckedAt;
        uint[] bets;
        mapping(uint => Race) races;
        uint[] raceList;
      }
    
      uint[] public roundsList;
    
      //roundId => BetRound
      mapping(uint => BetRound) betRounds;
    
      struct Bet {
        address payable bettor;
        uint roundId;
        uint allyRace;
        uint enemyRace;
        uint value;
        uint level;
        uint opBetId;
        uint reward;
        bool active;
      }
    
      struct BetStat {
        uint sum;
        uint pool;
        uint affPool;
        uint count;
        bool taxed;
      }
    
      uint public lastBetId;
      mapping(uint => Bet)  bets;
      mapping(address => Bettor)  bettors;
    
      struct BetData {
        mapping(uint => BetStat) stat;
        PPQueue.Queue queue;
      }
    
      //betLevel => allyRace => enemyRace => BetData
      mapping(uint => mapping(uint => mapping(uint => BetData))) betData;
    
      //raceId => allowed
      mapping(uint => bool) public allowedRace;
    
      uint public systemFeePcnt;
      uint public affPoolPcnt;
    
    
      constructor(address payable _w, address _aff) ReservedValue(_w) Referrals(_aff) public payable {
        //    systemFee 5% (from loser sum)
        //    affPoolPercent 5% (from loser  sum)
        setFee(500, 500);
    
        //allow races, BTC,LTC,ETH by default
        allowedRace[1] = true;
        allowedRace[2] = true;
        allowedRace[4] = true;
        allowedRace[10] = true;
        allowedRace[13] = true;
      }
    
      function setFee(uint _systemFee, uint _affFee) public onlyOwner
      {
        systemFeePcnt = _systemFee;
        affPoolPcnt = _affFee;
      }
    
      function allowRace(uint _race, bool _allow) external onlyOwner {
        allowedRace[_race] = _allow;
      }
    
      function makeBet(uint allyRace, uint enemyRace, uint _affCode, uint _source) public payable {
        require(allyRace != enemyRace && allowedRace[allyRace] && allowedRace[enemyRace]);
        //require bet level exists
        uint level = getBetLevel(msg.value);
    
        Bet storage bet = bets[++lastBetId];
        bet.active = true;
        bet.bettor = msg.sender;
        bet.allyRace = allyRace;
        bet.enemyRace = enemyRace;
        bet.value = msg.value;
        bet.level = level;
    
        //save bet to bettor list && inc. bets count
        bettors[bet.bettor].bets[++bettors[bet.bettor].counter] = lastBetId;
    
        emit BetCreated(bet.bettor, lastBetId, bettors[bet.bettor].counter, allyRace, enemyRace, level, msg.value, _source);
    
        //upd queue
        BetData storage allyData = betData[level][allyRace][enemyRace];
        BetData storage enemyData = betData[level][enemyRace][allyRace];
    
        //if there is nobody on opposite side
        if (enemyData.queue.len() == 0) {
          allyData.queue.push(lastBetId);
        } else {
          //accepting bet
          uint nextRoundId = _startNextRound();
          uint opBetId = enemyData.queue.popf();
          bet.opBetId = opBetId;
          bet.roundId = nextRoundId;
          bets[opBetId].opBetId = lastBetId;
          bets[opBetId].roundId = nextRoundId;
    
          //upd fight stat
          allyData.stat[nextRoundId].sum = allyData.stat[nextRoundId].sum.add(msg.value);
          allyData.stat[nextRoundId].count++;
    
          enemyData.stat[nextRoundId].sum = enemyData.stat[nextRoundId].sum.add(bets[opBetId].value);
          enemyData.stat[nextRoundId].count++;
          if (!betRounds[nextRoundId].races[allyRace].exists) {
            betRounds[nextRoundId].races[allyRace].exists = true;
            betRounds[nextRoundId].races[allyRace].index = betRounds[nextRoundId].raceList.length;
            betRounds[nextRoundId].raceList.push(allyRace);
          }
          betRounds[nextRoundId].races[allyRace].count++;
    
          if (!betRounds[nextRoundId].races[enemyRace].exists) {
            betRounds[nextRoundId].races[enemyRace].exists = true;
            betRounds[nextRoundId].races[enemyRace].index = betRounds[nextRoundId].raceList.length;
            betRounds[nextRoundId].raceList.push(enemyRace);
          }
          betRounds[nextRoundId].races[enemyRace].count++;
          betRounds[nextRoundId].bets.push(opBetId);
          betRounds[nextRoundId].bets.push(lastBetId);
    
          emit BetAccepted(opBetId, lastBetId, nextRoundId);
        }
        _incTotalReserved(msg.value);
    
        // update last affiliate
        aff.setUpAffCodeByAddr(bet.bettor, _affCode);
      }
    
      function _startNextRound() internal returns (uint nextRoundId) {
        uint nextStartAt;
        uint nextFinishAt;
        (nextRoundId, nextStartAt, nextFinishAt) = getNextRoundInfo();
        
        if (betRounds[nextRoundId].startedAt == 0) {
          betRounds[nextRoundId].startedAt = nextStartAt;
          roundsList.push(nextRoundId);
          emit StartBetRound(nextRoundId, nextStartAt, nextFinishAt);
        }
      }
    
      function cancelBettorBet(address bettor, uint betIndex) external onlyService {
        _cancelBet(bettors[bettor].bets[betIndex]);
      }
    
      function cancelMyBet(uint betIndex) external nonReentrant {
        _cancelBet(bettors[msg.sender].bets[betIndex]);
      }
    
      function cancelBet(uint betId) external nonReentrant {
        require(bets[betId].bettor == msg.sender);
        _cancelBet(betId);
      }
    
      function _cancelBet(uint betId) internal {
        Bet storage bet = bets[betId];
        require(bet.active);
        //can cancel only not yet accepted bets
        require(bet.roundId == 0);
    
        //upd queue
        BetData storage allyData = betData[bet.level][bet.allyRace][bet.enemyRace];
        allyData.queue.remove(betId);
    
        _decTotalReserved(bet.value);
        bet.bettor.transfer(bet.value);
        emit BetCanceled(betId);
    
        // del bet
        delete bets[betId];
      }
    
    
      function _calcRoundLevel(uint level, uint allyRace, uint enemyRace, uint roundId) internal returns (int32 allyResult, int32 enemyResult){
        require(betRounds[roundId].startedAt != 0 && betRounds[roundId].finishedAt != 0);
    
        allyResult = betRounds[roundId].races[allyRace].result;
        enemyResult = betRounds[roundId].races[enemyRace].result;
    
        if (allyResult < enemyResult) {
          (allyRace, enemyRace) = (enemyRace, allyRace);
        }
        BetData storage winnerData = betData[level][allyRace][enemyRace];
        BetData storage loserData = betData[level][enemyRace][allyRace];
    
        if (!loserData.stat[roundId].taxed) {
          loserData.stat[roundId].taxed = true;
    
          //check if really winner
          if (allyResult != enemyResult) {
            //system fee
            uint fee = _getPercent(loserData.stat[roundId].sum, systemFeePcnt);
            _decTotalReserved(fee);
    
            //affiliate %
            winnerData.stat[roundId].affPool = _getPercent(loserData.stat[roundId].sum, affPoolPcnt);
            //calc pool for round
            winnerData.stat[roundId].pool = loserData.stat[roundId].sum - fee - winnerData.stat[roundId].affPool;
    
            emit BetRoundCalculated(roundId, allyRace, enemyRace, level, winnerData.stat[roundId].pool, winnerData.stat[roundId].count);
          }
        }
    
        if (!winnerData.stat[roundId].taxed) {
          winnerData.stat[roundId].taxed = true;
        }
      }
    
      function rewardBettorBet(address bettor, uint betIndex) external onlyService {
        _rewardBet(bettors[bettor].bets[betIndex]);
      }
    
      function rewardMyBet(uint betIndex) external nonReentrant {
        _rewardBet(bettors[msg.sender].bets[betIndex]);
      }
    
      function rewardBet(uint betId) external nonReentrant {
        require(bets[betId].bettor == msg.sender);
        _rewardBet(betId);
      }
    
    
      function _rewardBet(uint betId) internal {
        Bet storage bet = bets[betId];
        require(bet.active);
        //only accepted bets
        require(bet.roundId != 0);
        (int32 allyResult, int32 enemyResult) = _calcRoundLevel(bet.level, bet.allyRace, bet.enemyRace, bet.roundId);
    
        //disabling bet
        bet.active = false;
        if (allyResult >= enemyResult) {
          bet.reward = bet.value;
          if (allyResult > enemyResult) {
            //win
            BetStat memory s = betData[bet.level][bet.allyRace][bet.enemyRace].stat[bet.roundId];
            bet.reward = bet.reward.add(s.pool / s.count);
    
            // winner's affiliates + loser's affiliates
            uint affPool = s.affPool / s.count;
            _decTotalReserved(affPool);
            // affiliate pool is 1/2 of total aff. pool, per each winner and loser
            _distributeAffiliateReward(affPool >> 1, aff.getAffCode(uint(bet.bettor)), 0, false); //no cacheback to winner
            _distributeAffiliateReward(affPool >> 1, aff.getAffCode(uint(bets[bet.opBetId].bettor)), 0, true); //cacheback to looser
          }
    
    
          bet.bettor.transfer(bet.reward);
          _decTotalReserved(bet.reward);
          emit BetRewarded(betId, bet.opBetId, bet.reward, allyResult == enemyResult);
        }
        _flushBalance();
      }
    
    
      function provisionBetReward(uint betId) public view returns (uint reward) {
        Bet storage bet = bets[betId];
        if (!bet.active) {
          return 0;
        }
    
        int32 allyResult = betRounds[bet.roundId].races[bet.allyRace].result;
        int32 enemyResult = betRounds[bet.roundId].races[bet.enemyRace].result;
    
        if (allyResult < enemyResult) {
          return 0;
        }
        reward = bet.value;
    
        BetData storage allyData = betData[bet.level][bet.allyRace][bet.enemyRace];
        BetData storage enemyData = betData[bet.level][bet.enemyRace][bet.allyRace];
    
        if (allyResult > enemyResult) {
          //win
          if (!enemyData.stat[bet.roundId].taxed) {
            uint pool = enemyData.stat[bet.roundId].sum - _getPercent(enemyData.stat[bet.roundId].sum, systemFeePcnt + affPoolPcnt);
            reward = bet.value.add(pool / allyData.stat[bet.roundId].count);
          } else {
            reward = bet.value.add(allyData.stat[bet.roundId].pool / allyData.stat[bet.roundId].count);
          }
        }
      }
    
      function provisionBettorBetReward(address bettor, uint betIndex) public view returns (uint reward) {
        return provisionBetReward(bettors[bettor].bets[betIndex]);
      }
    
      function finalizeBetRound(uint betLevel, uint allyRace, uint enemyRace, uint roundId) external onlyService {
        _calcRoundLevel(betLevel, allyRace, enemyRace, roundId);
        _flushBalance();
      }
    
      function roundsCount() external view returns (uint) {
        return roundsList.length;
      }
    
      function getBettorsBetCounter(address bettor) external view returns (uint) {
        return bettors[bettor].counter;
      }
    
      function getBettorsBetId(address bettor, uint betIndex) external view returns (uint betId) {
        return bettors[bettor].bets[betIndex];
      }
    
      function getBettorsBets(address bettor) external view returns (uint[] memory betIds) {
        Bettor storage b = bettors[bettor];
        uint j;
        for (uint i = 1; i <= b.counter; i++) {
          if (b.bets[i] != 0) {
            j++;
          }
        }
        if (j > 0) {
          betIds = new uint[](j);
          j = 0;
          for (uint i = 1; i <= b.counter; i++) {
            if (b.bets[i] != 0) {
              betIds[j++] = b.bets[i];
            }
          }
        }
      }
    
    
      function getBet(uint betId) public view returns (
        address bettor,
        bool active,
        uint roundId,
        uint allyRace,
        uint enemyRace,
        uint value,
        uint level,
        uint opBetId,
        uint reward
      ) {
        Bet memory b = bets[betId];
        return (b.bettor, b.active, b.roundId, b.allyRace, b.enemyRace, b.value, b.level, b.opBetId, b.reward);
      }
    
      function getBetRoundStat(uint roundId, uint allyRace, uint enemyRace, uint level) public view returns (
        uint sum,
        uint pool,
        uint affPool,
        uint count,
        bool taxed
      ) {
        BetStat memory bs = betData[level][allyRace][enemyRace].stat[roundId];
        return (bs.sum, bs.pool, bs.affPool, bs.count, bs.taxed);
      }
    
      function getBetQueueLength(uint allyRace, uint enemyRace, uint level) public view returns (uint) {
        return betData[level][allyRace][enemyRace].queue.len();
      }
    
      function getCurrentBetRound() public view returns (
        uint roundId,
        uint startedAt,
        uint finishedAt,
        uint startCheckedAt,
        uint finishCheckedAt,
        uint betsCount,
        uint raceCount
      ) {
        roundId = getCurrentRoundId();
        (startedAt, finishedAt, startCheckedAt, finishCheckedAt, betsCount, raceCount) = getBetRound(roundId);
      }
    
      function getNextBetRound() public view returns (
        uint roundId,
        uint startedAt,
        uint finishedAt,
        uint startCheckedAt,
        uint finishCheckedAt,
        uint betsCount,
        uint raceCount
      ) {
        roundId = getCurrentRoundId() + 1;
        (startedAt, finishedAt, startCheckedAt, finishCheckedAt, betsCount, raceCount) = getBetRound(roundId);
      }
    
      function getBetRound(uint roundId) public view returns (
        uint startedAt,
        uint finishedAt,
        uint startCheckedAt,
        uint finishCheckedAt,
        uint betsCount,
        uint raceCount
      ) {
        BetRound memory b = betRounds[roundId];
        return (b.startedAt, b.finishedAt, b.startCheckedAt, b.finishCheckedAt, b.bets.length, b.raceList.length);
      }
    
      function getBetRoundBets(uint roundId) public view returns (uint[] memory betIds) {
        return betRounds[roundId].bets;
      }
    
      function getBetRoundBetId(uint roundId, uint betIndex) public view returns (uint betId) {
        return betRounds[roundId].bets[betIndex];
      }
    
    
      function getBetRoundRaces(uint roundId) public view returns (uint[] memory raceIds) {
        return betRounds[roundId].raceList;
      }
    
      function getBetRoundRaceStat(uint roundId, uint raceId) external view returns (
        uint index,
        uint count,
        int32 result
      ){
        Race memory r = betRounds[roundId].races[raceId];
        return (r.index, r.count, r.result);
      }
    
      function setBetRoundResult(uint roundId, uint count, uint[] memory packedRaces, uint[] memory packedResults) public onlyService {
        require(packedRaces.length == packedResults.length);
        require(packedRaces.length * 8 >= count);
    
        BetRound storage r = betRounds[roundId];
        require(r.startedAt != 0 && r.finishedAt == 0);
    
        uint raceId;
        int32 result;
        for (uint i = 0; i < count; i++) {
          raceId = _upack(packedRaces[i / 8], i % 8);
          result = int32(_upack(packedResults[i / 8], i % 8));
          r.races[raceId].result = result;
          emit RoundRaceResult(roundId, raceId, result);
        }
      }
    
      function finishBetRound(uint roundId, uint startCheckedAt, uint finishCheckedAt) public onlyService {
        BetRound storage r = betRounds[roundId];
        require(r.startedAt != 0 && r.finishedAt == 0);
        uint finishAt;
        (, , finishAt) = getRoundInfoAt(r.startedAt, 0);
        require(now >= finishAt);
        r.finishedAt = finishAt;
        r.startCheckedAt = startCheckedAt;
        r.finishCheckedAt = finishCheckedAt;
        emit FinishBetRound(roundId, startCheckedAt, finishCheckedAt);
      }
    
      //extract n-th 32-bit int from uint
      function _upack(uint _v, uint _n) internal pure returns (uint) {
        //    _n = _n & 7; //be sure < 8
        return (_v >> (32 * _n)) & 0xFFFFFFFF;
      }
    
    }